Programming Languages

Language releases, performance tips, and type systems in practice.

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dev.to > bryan_philips_802e857ce63 > i-built-an-app-that-turns-workout-videos-into-actual-workouts-42h5

I built an app that turns workout videos into actual workouts

17+ min ago   (23+ words) I just built Reel Motion. The idea is pretty simple. There are millions of good workout videos on... Tagged with buildinpublic, showdev, startup....


dev.to > subaruhello > who-decides-the-tenant-a-small-rust-guard-for-ai-tool-calls-4pc4

Who Decides the Tenant? A Small Rust Guard for AI Tool Calls

28+ min ago   (622+ words) I have been thinking about a fairly ordinary failure mode in AI-enabled SaaS products. A support... Tagged with rust, ai, security, showdev....


dev.to > baba_yaga_dee9f44c728109e > redis-vs-memcached-complete-comparison-2kg6

Redis vs Memcached: Complete Comparison

34+ min ago   (942+ words) In the high-stakes world of modern application development, performance and scalability are paramount. Developers and architects constantly seek robust solutions to reduce database load, accelerate data retrieval, and enhance user experience. Two names frequently emerge at the forefront of in-memory…...


dev.to > aniketsoni > stop-trying-to-make-airflow-work-for-medallion-pipelines-15ge

Stop trying to make Airflow work for Medallion pipelines

37+ min ago   (318+ words) The "universal orchestrator" is a myth that keeps data engineers awake at 3:00 AM chasing zombie DAGs... Tagged with data, airflow, databricks, aws....


dev.to > wellallytech > building-a-multimodal-ai-nutrition-agent-how-i-used-langgraph-and-gpt-4o-to-automate-my-grocery-599o

Building a Multimodal AI Nutrition Agent: How I Used LangGraph and GPT-4o to Automate My Grocery Shopping 🥗🤖

37+ min ago   (396+ words) We’ve all been there: staring blankly into the refrigerator at 7 PM, trying to figure out if that wilted spinach and half-empty jar of pickles constitute a "balanced meal." In the age of AI Agents and Healthcare Automation, we should be…...


dev.to > _8729c5bde46be2 > text-to-speech-on-windows-the-built-in-voices-edge-tts-and-why-subtitle-dubbing-never-fits-4o6l

Text to speech on Windows: the built-in voices, edge-tts, and why subtitle dubbing never fits

56+ min ago   (296+ words) Narration for a video, a spoken prompt in an app, a subtitle file turned into audio: all of it starts with getting text read out and saved to a file. Windows can do it with what's already installed, and the…...


dev.to > dibodev > first-touch-attribution-on-a-cookieless-static-nuxt-site-4f16

First-touch attribution on a cookieless static Nuxt site

1+ hour, 6+ min ago   (272+ words) I run a small static Nuxt site (SSG + Storyblok) with cookieless analytics: no consent banner, nothing stored server-side about who visits. Great for privacy, but it left me blind on the one question every freelancer or small business asks: where…...


dev.to > karenpayneoregon > c-basic-jsonconverter-tip-543k

C# basic JsonConverter tip

1+ hour, 23+ min ago   (19+ words) Introduction Learn how to properly use a JsonConverter, along with property and global... Tagged with csharp, dotnetcore, tutorial, coding....


dev.to > anoymask > overpatch-and-heapjack-two-techniques-for-bypassing-codexs-write-restrictions-and-escaping-its-48of

Overpatch and Heapjack: Two Techniques for Bypassing Codex's Write Restrictions and Escaping Its Read-Only Sandbox

1+ hour, 37+ min ago   (1542+ words) 1. Basic Information Original Title: Escaping the OpenAI Codex sandbox, twice Source: Accomplish AI Published: 2026-09-15 Updated: None Severity: High Basis for Severity: Researchers verified Overpatch, which writes outside the workspace using workspace-write, and Heapjack, which executes host commands from the strictest…...


dev.to > liquefier > unreal-c-course-chapter-109-81g

Unreal C++ Course Chapter 109

1+ hour, 55+ min ago   (220+ words) In this chapter we set up the enumerations for the player character's equip state, in my case AEchoCharacter. I declared my enumerations in a separate header file CharacterState.h which can also be used for other states besides equipping items:…...